path_track
Spawnflag
| SF_PATH_TELEPORT | 16 (like path_corner, allows teleporting of a func_tracktrain and all objects attached to it) |
Options
| m_iszFireFow | Target that is activated only when the train passes the path_track in the regular direction. |
| m_iszFireRev | Target that is activated only when the train passes the path_track in the reverse direction. |
Usage Details
- If no alternative path is specified, then activating a path_track causes it to turn off, simulating a broken track. If an alternative path is specified, activation causes switching to it or switching back. That said, this is regular behaviour for the object, and it does the same in Half-Life.