SFML - Simple and Fast Multimedia Library

SFML

Class Hierarchy
This inheritance list is sorted roughly, but not completely, alphabetically:
[detail level 1234]
 Csf::AlResourceBase class for classes that require an OpenAL context
 Csf::SoundBufferStorage for audio samples defining a sound
 Csf::SoundRecorderAbstract base class for capturing sound data
 Csf::SoundBufferRecorderSpecialized SoundRecorder which stores the captured audio data into a sound buffer
 Csf::SoundSourceBase class defining a sound's properties
 Csf::SoundRegular sound that can be played in the audio environment
 Csf::SoundStreamAbstract base class for streamed audio sources
 Csf::MusicStreamed music played from an audio file
 Csf::BlendModeBlending modes for drawing
 Csf::SoundStream::ChunkStructure defining a chunk of audio data to stream
 Csf::ClockUtility class that measures the elapsed time
 Csf::ColorUtility class for manipulating RGBA colors
 Csf::ContextSettingsStructure defining the settings of the OpenGL context attached to a window
 Csf::Shader::CurrentTextureTypeSpecial type that can be passed to setUniform(), and that represents the texture of the object being drawn
 Csf::DrawableAbstract base class for objects that can be drawn to a render target
 Csf::ShapeBase class for textured shapes with outline
 Csf::CircleShapeSpecialized shape representing a circle
 Csf::ConvexShapeSpecialized shape representing a convex polygon
 Csf::RectangleShapeSpecialized shape representing a rectangle
 Csf::SpriteDrawable representation of a texture, with its own transformations, color, etc
 Csf::TextGraphical text that can be drawn to a render target
 Csf::VertexArrayDefine a set of one or more 2D primitives
 Csf::EventDefines a system event and its parameters
 Csf::FontClass for loading and manipulating character fonts
 Csf::GlResourceBase class for classes that require an OpenGL context
 Csf::ContextClass holding a valid drawing context
 Csf::ShaderShader class (vertex, geometry and fragment)
 Csf::TextureImage living on the graphics card that can be used for drawing
 Csf::WindowWindow that serves as a target for OpenGL rendering
 Csf::RenderWindowWindow that can serve as a target for 2D drawing
 Csf::GlyphStructure describing a glyph
 Csf::Joystick::IdentificationStructure holding a joystick's identification
 Csf::ImageClass for loading, manipulating and saving images
 Csf::SoundFileReader::InfoStructure holding the audio properties of a sound file
 Csf::Font::InfoHolds various information about a font
 Csf::InputStreamAbstract class for custom file input streams
 Csf::FileInputStreamImplementation of input stream based on a file
 Csf::MemoryInputStreamImplementation of input stream based on a memory chunk
 Csf::IpAddressEncapsulate an IPv4 network address
 Csf::JoystickGive access to the real-time state of the joysticks
 Csf::Event::JoystickButtonEventJoystick buttons events parameters (JoystickButtonPressed, JoystickButtonReleased)
 Csf::Event::JoystickConnectEventJoystick connection events parameters (JoystickConnected, JoystickDisconnected)
 Csf::Event::JoystickMoveEventJoystick axis move event parameters (JoystickMoved)
 Csf::KeyboardGive access to the real-time state of the keyboard
 Csf::Event::KeyEventKeyboard event parameters (KeyPressed, KeyReleased)
 Csf::ListenerThe audio listener is the point in the scene from where all the sounds are heard
 Csf::MouseGive access to the real-time state of the mouse
 Csf::Event::MouseButtonEventMouse buttons events parameters (MouseButtonPressed, MouseButtonReleased)
 Csf::Event::MouseMoveEventMouse move event parameters (MouseMoved)
 Csf::Event::MouseWheelEventMouse wheel events parameters (MouseWheelMoved)
 Csf::Event::MouseWheelScrollEventMouse wheel events parameters (MouseWheelScrolled)
 Csf::NonCopyableUtility class that makes any derived class non-copyable
 Csf::ContextClass holding a valid drawing context
 Csf::FileInputStreamImplementation of input stream based on a file
 Csf::FtpA FTP client
 Csf::GlResource::TransientContextLockRAII helper class to temporarily lock an available context for use
 Csf::HttpA HTTP client
 Csf::InputSoundFileProvide read access to sound files
 Csf::LockAutomatic wrapper for locking and unlocking mutexes
 Csf::MutexBlocks concurrent access to shared resources from multiple threads
 Csf::OutputSoundFileProvide write access to sound files
 Csf::RenderTargetBase class for all render targets (window, texture, ...)
 Csf::RenderTextureTarget for off-screen 2D rendering into a texture
 Csf::RenderWindowWindow that can serve as a target for 2D drawing
 Csf::ShaderShader class (vertex, geometry and fragment)
 Csf::SocketBase class for all the socket types
 Csf::TcpListenerSocket that listens to new TCP connections
 Csf::TcpSocketSpecialized socket using the TCP protocol
 Csf::UdpSocketSpecialized socket using the UDP protocol
 Csf::ThreadUtility class to manipulate threads
 Csf::ThreadLocalDefines variables with thread-local storage
 Csf::ThreadLocalPtr< T >Pointer to a thread-local variable
 Csf::WindowWindow that serves as a target for OpenGL rendering
 Csf::PacketUtility class to build blocks of data to transfer over the network
 Csf::Rect< T >Utility class for manipulating 2D axis aligned rectangles
 Csf::Rect< float >
 Csf::Rect< int >
 Csf::RenderStatesDefine the states used for drawing to a RenderTarget
 Csf::Http::RequestDefine a HTTP request
 Csf::Ftp::ResponseDefine a FTP response
 Csf::Ftp::DirectoryResponseSpecialization of FTP response returning a directory
 Csf::Ftp::ListingResponseSpecialization of FTP response returning a filename listing
 Csf::Http::ResponseDefine a HTTP response
 Csf::SensorGive access to the real-time state of the sensors
 Csf::Event::SensorEventSensor event parameters (SensorChanged)
 Csf::Event::SizeEventSize events parameters (Resized)
 Csf::SocketSelectorMultiplexer that allows to read from multiple sockets
 Csf::SoundFileFactoryManages and instantiates sound file readers and writers
 Csf::SoundFileReaderAbstract base class for sound file decoding
 Csf::SoundFileWriterAbstract base class for sound file encoding
 Csf::StringUtility string class that automatically handles conversions between types and encodings
 Csf::Event::TextEventText event parameters (TextEntered)
 Csf::TimeRepresents a time value
 Csf::TouchGive access to the real-time state of the touches
 Csf::Event::TouchEventTouch events parameters (TouchBegan, TouchMoved, TouchEnded)
 Csf::TransformDefine a 3x3 transform matrix
 Csf::TransformableDecomposed transform defined by a position, a rotation and a scale
 Csf::ShapeBase class for textured shapes with outline
 Csf::SpriteDrawable representation of a texture, with its own transformations, color, etc
 Csf::TextGraphical text that can be drawn to a render target
 Csf::Utf< N >Utility class providing generic functions for UTF conversions
 Csf::Utf< 16 >Specialization of the Utf template for UTF-16
 Csf::Utf< 32 >Specialization of the Utf template for UTF-32
 Csf::Utf< 8 >Specialization of the Utf template for UTF-8
 Csf::Vector2< T >Utility template class for manipulating 2-dimensional vectors
 Csf::Vector2< float >
 Csf::Vector2< unsigned int >
 Csf::Vector3< T >Utility template class for manipulating 3-dimensional vectors
 Csf::VertexDefine a point with color and texture coordinates
 Csf::VideoModeVideoMode defines a video mode (width, height, bpp)
 Csf::View2D camera that defines what region is shown on screen