Texture.hpp
7 // In no event will the authors be held liable for any damages arising from the use of this software.
58 Pixels
277 void update(const Uint8* pixels, unsigned int width, unsigned int height, unsigned int x, unsigned int y);
Image living on the graphics card that can be used for drawing.
Definition: Texture.hpp:47
CoordinateType
Types of texture coordinates that can be used for rendering.
Definition: Texture.hpp:55
Target for off-screen 2D rendering into a texture.
Definition: RenderTexture.hpp:47
Base class for all render targets (window, texture, ...)
Definition: RenderTarget.hpp:51
Definition: AlResource.hpp:34