Mouse wheel events parameters (MouseWheelScrolled)
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#include <Event.hpp>
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Mouse::Wheel | wheel |
| Which wheel (for mice with multiple ones) More... |
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float | delta |
| Wheel offset (positive is up/left, negative is down/right). High-precision mice may use non-integral offsets. More... |
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int | x |
| X position of the mouse pointer, relative to the left of the owner window. More... |
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int | y |
| Y position of the mouse pointer, relative to the top of the owner window. More... |
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float sf::Event::MouseWheelScrollEvent::delta |
Wheel offset (positive is up/left, negative is down/right). High-precision mice may use non-integral offsets.
Definition at line 123 of file Event.hpp.
Which wheel (for mice with multiple ones)
Definition at line 122 of file Event.hpp.
int sf::Event::MouseWheelScrollEvent::x |
X position of the mouse pointer, relative to the left of the owner window.
Definition at line 124 of file Event.hpp.
int sf::Event::MouseWheelScrollEvent::y |
Y position of the mouse pointer, relative to the top of the owner window.
Definition at line 125 of file Event.hpp.
The documentation for this struct was generated from the following file: