Text.hpp
7 // In no event will the authors be held liable for any damages arising from the use of this software.
58 Regular = 0,
59 Bold = 1 << 0,
60 Italic = 1 << 1,
61 Underlined = 1 << 2,
62 StrikeThrough = 1 << 3
Define the states used for drawing to a RenderTarget.
Definition: RenderStates.hpp:45
Base class for all render targets (window, texture, ...)
Definition: RenderTarget.hpp:51
Abstract base class for objects that can be drawn to a render target.
Definition: Drawable.hpp:44
Definition: AlResource.hpp:34
Utility template class for manipulating 2-dimensional vectors.
Definition: Vector2.hpp:37
Decomposed transform defined by a position, a rotation and a scale.
Definition: Transformable.hpp:41
Utility string class that automatically handles conversions between types and encodings.
Definition: String.hpp:45