RenderTarget.hpp
7 // In no event will the authors be held liable for any damages arising from the use of this software.
PrimitiveType
Types of primitives that a sf::VertexArray can render.
Definition: PrimitiveType.hpp:39
Image living on the graphics card that can be used for drawing.
Definition: Texture.hpp:47
Define the states used for drawing to a RenderTarget.
Definition: RenderStates.hpp:45
Utility class that makes any derived class non-copyable.
Definition: NonCopyable.hpp:41
Base class for all render targets (window, texture, ...)
Definition: RenderTarget.hpp:51
Abstract base class for objects that can be drawn to a render target.
Definition: Drawable.hpp:44
Definition: AlResource.hpp:34
static const RenderStates Default
Special instance holding the default render states.
Definition: RenderStates.hpp:110