SFML - Simple and Fast Multimedia Library

SFML

SoundRecorder.hpp
1 //
3 // SFML - Simple and Fast Multimedia Library
4 // Copyright (C) 2007-2017 Laurent Gomila ([email protected])
5 //
6 // This software is provided 'as-is', without any express or implied warranty.
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24 
25 #ifndef SFML_SOUNDRECORDER_HPP
26 #define SFML_SOUNDRECORDER_HPP
27 
29 // Headers
31 #include <SFML/Audio/Export.hpp>
32 #include <SFML/Audio/AlResource.hpp>
33 #include <SFML/System/Thread.hpp>
34 #include <SFML/System/Time.hpp>
35 #include <vector>
36 #include <string>
37 
38 
39 namespace sf
40 {
45 class SFML_AUDIO_API SoundRecorder : AlResource
46 {
47 public:
48 
53  virtual ~SoundRecorder();
54 
77  bool start(unsigned int sampleRate = 44100);
78 
85  void stop();
86 
97  unsigned int getSampleRate() const;
98 
108  static std::vector<std::string> getAvailableDevices();
109 
120  static std::string getDefaultDevice();
121 
137  bool setDevice(const std::string& name);
138 
145  const std::string& getDevice() const;
146 
160  void setChannelCount(unsigned int channelCount);
161 
173  unsigned int getChannelCount() const;
174 
186  static bool isAvailable();
187 
188 protected:
189 
196  SoundRecorder();
197 
214  void setProcessingInterval(Time interval);
215 
227  virtual bool onStart();
228 
243  virtual bool onProcessSamples(const Int16* samples, std::size_t sampleCount) = 0;
244 
254  virtual void onStop();
255 
256 private:
257 
265  void record();
266 
275  void processCapturedSamples();
276 
283  void cleanup();
284 
286  // Member data
288  Thread m_thread;
289  std::vector<Int16> m_samples;
290  unsigned int m_sampleRate;
291  Time m_processingInterval;
292  bool m_isCapturing;
293  std::string m_deviceName;
294  unsigned int m_channelCount;
295 };
296 
297 } // namespace sf
298 
299 
300 #endif // SFML_SOUNDRECORDER_HPP
301 
302 
Base class for classes that require an OpenAL context.
Definition: AlResource.hpp:40
Represents a time value.
Definition: Time.hpp:40
Abstract base class for capturing sound data.
Utility class to manipulate threads.
Definition: Thread.hpp:48