SFML - Simple and Fast Multimedia Library

SFML

InputStream.hpp
1 //
3 // SFML - Simple and Fast Multimedia Library
4 // Copyright (C) 2007-2017 Laurent Gomila ([email protected])
5 //
6 // This software is provided 'as-is', without any express or implied warranty.
7 // In no event will the authors be held liable for any damages arising from the use of this software.
8 //
9 // Permission is granted to anyone to use this software for any purpose,
10 // including commercial applications, and to alter it and redistribute it freely,
11 // subject to the following restrictions:
12 //
13 // 1. The origin of this software must not be misrepresented;
14 // you must not claim that you wrote the original software.
15 // If you use this software in a product, an acknowledgment
16 // in the product documentation would be appreciated but is not required.
17 //
18 // 2. Altered source versions must be plainly marked as such,
19 // and must not be misrepresented as being the original software.
20 //
21 // 3. This notice may not be removed or altered from any source distribution.
22 //
24 
25 #ifndef SFML_INPUTSTREAM_HPP
26 #define SFML_INPUTSTREAM_HPP
27 
29 // Headers
31 #include <SFML/Config.hpp>
32 #include <SFML/System/Export.hpp>
33 
34 
35 namespace sf
36 {
41 class SFML_SYSTEM_API InputStream
42 {
43 public:
44 
49  virtual ~InputStream() {}
50 
63  virtual Int64 read(void* data, Int64 size) = 0;
64 
73  virtual Int64 seek(Int64 position) = 0;
74 
81  virtual Int64 tell() = 0;
82 
89  virtual Int64 getSize() = 0;
90 };
91 
92 } // namespace sf
93 
94 
95 #endif // SFML_INPUTSTREAM_HPP
96 
97 
Abstract class for custom file input streams.
Definition: InputStream.hpp:41
virtual ~InputStream()
Virtual destructor.
Definition: InputStream.hpp:49