Sprite.SetPosition

OpenTuring

Sprite.SetPositionPart of Sprite module

Syntax   Sprite.SetPosition (spriteID, x, y : int,
    centered : boolean)

Description   Moves the sprite specified by spriteID to the location specified by (x, y). If centered is true, then the sprite is centered on (x, y). Otherwise (x, y) specifies the lower-left corner of the sprite.

Example   See Sprite.Hide for an example of Sprite.SetPosition.

Status   Exported qualified.

This means that you can only call the function by calling Sprite.SetPosition, not by calling SetPosition.

See also   Sprite.New.