OpenHoldem Preferences - ↓Replay Frames
Replay Frames preferences control how OpenHoldem collects Replay Frames for offline development and debugging use. See the {Replay Frames} section for more information on using Replay Frames.
- Never: If this setting is checked, OpenHoldem will not record any Replay Frames.
- When it’s my turn: If this setting is checked, OpenHoldem will collect exactly one replay-frame when it is your turn, exactly on the same heartbeat-cycle when the decision is taken. This is probably the most commonly used option, as it helps you to reproduce OpenHoldems decision making process.
- On change in tablestate when in hand: If this preference is checked, it instruct OpenHoldem to collect Replay Frames on every screen scrape cycle when you are in the hand. This option is usefuk to reproduce a complete game-history, but it avoids duplicate frames and thus saves space on your hard disk..
- On change in tablestate when in hand: Just lie the setting above this option will save every new replay-frame, but this time even if you are not in the hand. This might be usesful if you build your own stats-tracker, if you want to review your some of the secondary-formulas (f$sitin, f$close, ...) or if you want to build tablemaps that support these functions.
- Maximum frames to store: OpenHoldem will collect a maximum number of Replay Frames as specified by this parameter, then it will reuse filenames starting at the beginning.
Document generated by eLyXer 1.2.5 (2013-03-10) on 2014-12-31T07:51:24.375000