RAMP TSAD08 Step 2 Create and Snap in the Screen Wrapper

RAMP-TS

RAMP-TSAD08 Step 2. Create and Snap in the Screen Wrapper

In this step you will copy the code for your first screen wrapper and then snap the screen wrapper to the Framework.

1.   In the Visual LANSA editor, create a new reusable part with the name iiiRMP03. Make the description DisplayEmployee Wrapper.

2.   Replace the code in the reusable part with this code:

Function Options(*DIRECT)
BEGIN_COM ROLE(*EXTENDS #VF_AC010) HEIGHT(227) LAYOUTMANAGER(#MAIN_LAYOUT) WIDTH(497)
* ================================================================================
* Simple Field and Group Definitions
* ================================================================================
Group_By Name(#XG_HEAD) Fields(#EMPNO #SURNAME #GIVENAME #ADDRESS1 #ADDRESS2 #ADDRESS3 #POSTCODE #PHONEHME #DEPTMENT #SECTION)
* Body and Button arrangement panels
DEFINE_COM CLASS(#PRIM_PANL) NAME(#BUTTON_PANEL) DISPLAYPOSITION(2) HEIGHT(227) HINT(*MTXTDF_DET1) LAYOUTMANAGER(#BUTTON_FLOW) LEFT(409) PARENT(#COM_OWNER) TABPOSITION(3) TABSTOP(False) TOP(0) WIDTH(88)
DEFINE_COM CLASS(#PRIM_PANL) NAME(#BODY_HEAD) DISPLAYPOSITION(1) HEIGHT(227) HINT(*MTXTDF_DET1) LAYOUTMANAGER(#BODY_HEAD_FLOW) LEFT(0) PARENT(#COM_OWNER) TABPOSITION(2) TABSTOP(False) TOP(0) VERTICALSCROLL(True) WIDTH(409)
* Attachment and flow layout managers
DEFINE_COM CLASS(#PRIM_ATLM) NAME(#MAIN_LAYOUT)
DEFINE_COM CLASS(#PRIM_FWLM) NAME(#BUTTON_FLOW) DIRECTION(TopToBottom) FLOWOPERATION(Center) MARGINBOTTOM(4) MARGINLEFT(4) MARGINRIGHT(4) MARGINTOP(4) SPACING(4) SPACINGITEMS(4)
DEFINE_COM CLASS(#PRIM_FWLM) NAME(#BODY_HEAD_FLOW) DIRECTION(TopToBottom) MARGINBOTTOM(4) MARGINLEFT(4) MARGINRIGHT(4) MARGINTOP(4) SPACING(4) SPACINGITEMS(4)
DEFINE_COM CLASS(#PRIM_FWLI) NAME(#FWLI_EMPNO) MANAGE(#EMPNO) PARENT(#BODY_HEAD_FLOW)
DEFINE_COM CLASS(#PRIM_FWLI) NAME(#FWLI_SURNAME) MANAGE(#SURNAME) PARENT(#BODY_HEAD_FLOW)
DEFINE_COM CLASS(#PRIM_FWLI) NAME(#FWLI_GIVENAME) MANAGE(#GIVENAME) PARENT(#BODY_HEAD_FLOW)
DEFINE_COM CLASS(#PRIM_FWLI) NAME(#FWLI_ADDRESS1) MANAGE(#ADDRESS1) PARENT(#BODY_HEAD_FLOW)
DEFINE_COM CLASS(#PRIM_FWLI) NAME(#FWLI_ADDRESS2) MANAGE(#ADDRESS2) PARENT(#BODY_HEAD_FLOW)
DEFINE_COM CLASS(#PRIM_FWLI) NAME(#FWLI_ADDRESS3) MANAGE(#ADDRESS3) PARENT(#BODY_HEAD_FLOW)
DEFINE_COM CLASS(#PRIM_FWLI) NAME(#FWLI_POSTCODE) MANAGE(#POSTCODE) PARENT(#BODY_HEAD_FLOW)
DEFINE_COM CLASS(#PRIM_FWLI) NAME(#FWLI_PHONEHME) MANAGE(#PHONEHME) PARENT(#BODY_HEAD_FLOW)
DEFINE_COM CLASS(#PRIM_FWLI) NAME(#FWLI_SAVE_BUTTON) MANAGE(#SAVE_BUTTON) PARENT(#BUTTON_FLOW)
* The save button
DEFINE_COM CLASS(#PRIM_PHBN) NAME(#SAVE_BUTTON) CAPTION(*MTXTDF_SAVE) DISPLAYPOSITION(1) LEFT(4) PARENT(#BUTTON_PANEL) TABPOSITION(1) TOP(4)
* Collection for detail fields
DEFINE_COM CLASS(#Prim_ACol<#prim_evef>) NAME(#PanelFields)
* Fields in the head area
DEFINE_COM CLASS(#EMPNO.Visual) DISPLAYPOSITION(1) HEIGHT(19) HINT(*MTXTDF_DET1) LEFT(4) PARENT(#BODY_HEAD) READONLY(True) TABPOSITION(1) TOP(4) USEPICKLIST(False) WIDTH(209)
DEFINE_COM CLASS(#SURNAME.Visual) DISPLAYPOSITION(2) HEIGHT(19) HINT(*MTXTDF_DET1) LEFT(4) PARENT(#BODY_HEAD) TABPOSITION(2) TOP(27) USEPICKLIST(False) WIDTH(324)
DEFINE_COM CLASS(#GIVENAME.Visual) DISPLAYPOSITION(3) HEIGHT(19) HINT(*MTXTDF_DET1) LEFT(4) PARENT(#BODY_HEAD) TABPOSITION(3) TOP(50) USEPICKLIST(False) WIDTH(324)
DEFINE_COM CLASS(#ADDRESS1.Visual) DISPLAYPOSITION(4) HEIGHT(19) HINT(*MTXTDF_DET1) LEFT(4) PARENT(#BODY_HEAD) TABPOSITION(4) TOP(73) USEPICKLIST(False) WIDTH(363)
DEFINE_COM CLASS(#ADDRESS2.Visual) DISPLAYPOSITION(5) HEIGHT(19) HINT(*MTXTDF_DET1) LEFT(4) PARENT(#BODY_HEAD) TABPOSITION(5) TOP(96) USEPICKLIST(False) WIDTH(363)
DEFINE_COM CLASS(#ADDRESS3.Visual) DISPLAYPOSITION(6) HEIGHT(19) HINT(*MTXTDF_DET1) LEFT(4) PARENT(#BODY_HEAD) TABPOSITION(6) TOP(119) USEPICKLIST(False) WIDTH(363)
DEFINE_COM CLASS(#POSTCODE.Visual) DISPLAYPOSITION(7) HEIGHT(19) HINT(*MTXTDF_DET1) LEFT(4) PARENT(#BODY_HEAD) TABPOSITION(7) TOP(142) USEPICKLIST(False) WIDTH(216)
DEFINE_COM CLASS(#PHONEHME.Visual) DISPLAYPOSITION(8) HEIGHT(19) HINT(*MTXTDF_DET1) LEFT(4) PARENT(#BODY_HEAD) TABPOSITION(8) TOP(165) USEPICKLIST(False) WIDTH(286)
DEFINE_COM CLASS(#PRIM_ATLM) NAME(#ATLM_1)
DEFINE_COM CLASS(#PRIM_ATLI) NAME(#ATLI_1) ATTACHMENT(Center) PARENT(#ATLM_1)
DEFINE_COM CLASS(#PRIM_ATLI) NAME(#ATLI_2) ATTACHMENT(Center) MANAGE(#BODY_HEAD) PARENT(#MAIN_LAYOUT)
DEFINE_COM CLASS(#PRIM_ATLI) NAME(#ATLI_3) ATTACHMENT(Right) MANAGE(#BUTTON_PANEL) PARENT(#MAIN_LAYOUT)
* A screen wrapper is a VL reusable part of class VF_SY122. You must define it globally scoped as opposed to inside any type of routine.
DEFINE_COM CLASS(#vf_sy122) NAME(#myscreen_wrapper) DISPLAYPOSITION(3) HEIGHT(227) PARENT(#COM_OWNER) WIDTH(409)
DEFINE_COM CLASS(#PRIM_ATLI) NAME(#ATLI_4) ATTACHMENT(Center) PARENT(#MAIN_LAYOUT)
DEFINE_COM CLASS(#PRIM_ATLI) NAME(#ATLI_6) ATTACHMENT(Center) MANAGE(#myscreen_wrapper) PARENT(#MAIN_LAYOUT)
*
* --------------------------------------------------------------------------------
* Handle Initialization
* --------------------------------------------------------------------------------
Mthroutine Name(uInitialize) Options(*REDEFINE)
Define_Com Class(#Prim_evef) Name(#FormField) Reference(*dynamic)
Invoke Method(#Com_Ancestor.uInitialize)
For Each(#Control) In(#Body_Head.ComponentControls)
If_Ref Com(#Control) Is(*INSTANCE_OF #prim_evef)
Set_Ref Com(#FormField) To(*dynamic #Control)
Invoke Method(#PanelFields.Insert) Item(#FormField)
Endif
Endfor
* In the command's uInitialize method routine, set the screen wrapper's uCommand property to #com_owner
Set Com(#myscreen_wrapper) Ucommand(#com_owner)
Endroutine
* ----------------------------------------------------------------------------------------------------
* Handle Command Execution
*
* You may also disable the entire form to prevent any input while RAMP is navigating
* ----------------------------------------------------------------------------------------------------
Mthroutine Name(uExecute) Options(*REDEFINE)
Invoke Method(#Com_Ancestor.uExecute)
#myscreen_wrapper.makerampTSavailable
Set Com(#Save_Button) Enabled(False)
#com_owner.enabled := false
Endroutine
* ================================================================================
* Event Handlers
* ================================================================================
* RAMP has signalled it's ready. Invoke your navigation here.
* Once the navigaton starts, processing resumes in the vHandleArrive event handler.
Evtroutine Handling(#myscreen_wrapper.RampTSAvailable)
Invoke Method(#myscreen_wrapper.navigatetoscreen) Name('DisplayEmployee')
Endroutine
 
Evtroutine Handling(#myscreen_wrapper.vHandleArrive) Arrivedscreen(#CurrentScreen) Previousscreen(#PreviousScreen) Arrivedpayload(#Payload)
Case (#CurrentScreen)
When Value_Is(= 'DisplayEmployee')
Set Com(#SAVE_BUTTON) Enabled(false)
* Error handling: Payloads are destroyed when the ARRIVE script finishes executing. Therefore, a payload of UPDATE_EMPLOYEE would most likely mean there was a validation error.
If (#Payload = UPDATE_EMPLOYEE)
Use Builtin(message_box_show) With_Args(ok ok info "Validation Error" "Please correct any errors")
Else
* Unlock the framework
Set Com(#avFrameworkManager) Ulocked(false)
#myscreen_wrapper.getvalue From('txtEmpno') Value(#empno.value)
#myscreen_wrapper.getvalue From('txtSurname') Value(#surname.value)
#myscreen_wrapper.getvalue From('txtGivename') Value(#givename.value)
#myscreen_wrapper.getvalue From('txtAddress1') Value(#address1.value)
#myscreen_wrapper.getvalue From('txtAddress2') Value(#address2.value)
#myscreen_wrapper.getvalue From('txtAddress3') Value(#address3.value)
#myscreen_wrapper.getvalue From('txtPhone') Value(#phonehme.value)
#myscreen_wrapper.getvalue From('txtPostcode') Value(#POSTCODE.value)
 
#com_owner.enabled := true
Endif
Endcase
Endroutine
* --------------------------------------------------------------------------------
* Handle Save
* --------------------------------------------------------------------------------
Mthroutine Name(Save)
* Set the 5250 field values to the values from this panel
#myscreen_wrapper.setvalue Infield('txtSurname') Value(#surname.value)
#myscreen_wrapper.setvalue Infield('txtGivename') Value(#givename.value)
#myscreen_wrapper.setvalue Infield('txtAddress1') Value(#address1.value)
#myscreen_wrapper.setvalue Infield('txtAddress2') Value(#address2.value)
#myscreen_wrapper.setvalue Infield('txtAddress3') Value(#address3.value)
#myscreen_wrapper.setvalue Infield('txtPhone') Value(#phonehme.value)
#myscreen_wrapper.setvalue Infield('txtPostcode') Value(#POSTCODE.value)
* Send the Enter key with the payload
#myscreen_wrapper.sendkey Key(#myscreen_wrapper.KeyEnter) Payload(UPDATE_EMPLOYEE)
Endroutine
 
* Listen to messages from RAMP and the 5250 application
Evtroutine Handling(#myscreen_wrapper.RampMessage) Umessagetype(#MsgType) Umessagetext(#MsgText)
Case (#msgtype.value)
When Value_Is('= VF_ERROR')
* Fatal messages reported by Ramp (e.g. Navigation request failed, etc). If in design mode, show the underlying 5250 screen. Otherwise, make the error message appear in a message box on top of the command
If (#usystem.iDesignMode = true)
Set Com(#myscreen_wrapper) Visible(True)
Else
Message Msgid(dcm9899) Msgf(dc@m01) Msgdta(#msgtext.value)
#com_owner.avshowmessages
Endif
* Messages sent by the System i application or unknown form was encountered
When Value_Is('= VF_INFO' '= VF_UNKNOWN_FORM')
Message Msgid(dcm9899) Msgf(dc@m01) Msgdta(#msgtext.value)
* Failure to initialize RAMP. Could occur for mainly one of two reasons
When Value_Is('= VF_INIT_ERROR')
Message Msgid(dcm9899) Msgf(dc@m01) Msgdta(#msgtext.value)
#com_owner.avshowmessages
Otherwise
Use Builtin(message_box_show) With_Args(ok ok info *Component ('Unknown message type ' + #MsgType + 'encountered'))
Endcase
Endroutine
* --------------------------------------------------------------------------------
* Handle changes in any of the fields on the panel
* --------------------------------------------------------------------------------
Evtroutine Handling(#PanelFields<>.Changed)
* Enable the save button
Set Com(#SAVE_BUTTON) Enabled(True)
* Lock the framework and set a message for the user
Use Builtin(bconcat) With_Args('Changes made to employee' #GiveName #Surname 'have not been saved yet.' 'Do you want to save them before continuing?') To_Get(#sysvar$av)
Set Com(#avFrameworkManager) Ulocked(USER) Ulockedmessage(#sysvar$av)
Endroutine
* --------------------------------------------------------------------------------
* Enter key pressed
* --------------------------------------------------------------------------------
Evtroutine Handling(#PanelFields<>.KeyPress) Options(*NOCLEARMESSAGES *NOCLEARERRORS) Keycode(#KeyCode)
If Cond('#KeyCode.Value = Enter')
* If there no changes have been made issue message and ignore enter
If Cond('#SAVE_BUTTON.Enabled *EQ True')
Invoke Method(#Com_Owner.Save)
Else
* Issue 'There are no changes to save' message
Use Builtin(Message_box_show) With_Args(ok ok Info *Component *MTXTDF_NO_SAVE)
Endif
Endif
Endroutine
* --------------------------------------------------------------------------------
* Handle the save button
* --------------------------------------------------------------------------------
Evtroutine Handling(#SAVE_BUTTON.Click)
#com_owner.Save
Endroutine
* --------------------------------------------------------------------------------
* Handle Termination
* --------------------------------------------------------------------------------
Mthroutine Name(uTerminate) Options(*REDEFINE)
* Clean up the colelction of fields on the panel
Invoke Method(#PanelFields.RemoveAll)
* Do any termination defined in the ancestor
Invoke Method(#Com_Ancestor.uTerminate)
Endroutine
End_Com

 

3.   Display the Design tab of the component to see the screen wrapper user interface:

 

4.   Compile the screen wrapper.

5.   In the Framework, display the properties of the Employees business object.

6.   Create a new command Details Wrapper, enable it for the Employees business object and associate the iiiRMP03 screen wrapper with it.

 

7.   Save and restart the Framework.

8.   Test your screen wrapper by selecting an employee and displaying the Details Wrapper command handler for an employee: