Onboard Memory Manager
Use the Onboard Memory Manager tab to view and manage objects stored in the onboard (FLASH) memory of a motion controller. The size and number of programs is completely flexible. It is ultimately limited by the 32 total memory objects in the Object Registry or by total available memory, whichever is reached first.
Adding Objects to the Onboard Memory Manager
Saving Programs to Onboard Memory
To save a program to FLASH memory, right-click the program in the configuration view and select Save to FLASH.
Note When you save a program to FLASH, it copies to FLASH from RAM memory and exists in both. However, your program appears in the configuration view as RAM until you free the program from RAM. Refer to the Deleting Onboard Programs section in this topic for information about freeing RAM. |
Running Onboard Programs
To run a program stored onboard, right-click the program in the configuration view and select Run Program.
Deleting Onboard Programs
To delete a program from FLASH (ROM), right-click the program in the configuration tree and select Delete from FLASH.
To delete a program from RAM, right-click the program in the configuration view and select Free from RAM.