Breakpoint Action
A breakpoint event can cause the state of the corresponding breakpoint output to change. The Action selection determines whether the output changes to low, high, toggles state (NI 7330/40/90 controllers only), pulses (NI 7350 controllers only), or does not change when the breakpoint event occurs. If the breakpoint output is presently in the state defined by Action, it is forced to the opposite state when the breakpoint is enabled. This guarantees that the specified transition occurs when the breakpoint is reached.