4 3 1 Form

LANSA Technical

4.3.1 Form

A form is a component which corresponds to a window of your application when it is running. You create the interface of your application by dragging components from the repository to forms. It might include fields, buttons, lists, 4.3.2 Reusable Part or other types of components. You can also put various purely visual things such as 4.3.5 Icon, 4.3.6 Bitmap and videos on forms.

The form consists of two parts: a visual/graphical design or interface layout, and source code. A form uses RDML/RDMLX code for building the program logic to support the interface.

Typically, an application will consist of more than one form to create a "multi-form application".

Also See

4.2 Component Definition

Ý 4.3 Component Types