Dialogs: Prefab Factory
Much like the Entity Report dialog lets you manage entities, the Prefab Factory allows you to easily manage your collection of prefab libraries, including adding and deleting objects and editing existing prefab objects.
Select a Library This allows you to select the library you want to work on at the moment. The three buttons to the right work directly on the selected library. Add Library creates a new empty library. Remove deletes the library from your harddrive. Edit allows you to edit the name and description of the library. The description of the currently selected library is displayed under the library selection box.
Note: Prefab libraries are stored in your Valve Hammer Editor "prefabs" directory. You can manually add and delete them by adding or removing prefab files (.OL files) in this directory.
Objects in library
This displays the objects available in the currently selected library
and allows you to work on them using the four buttons to the right.
Add object brings up a browse box and lets you pick from .MAP and
.RMF files to add to the library as prefab objects. Remove deletes
the selected object from the library. Edit allows you to edit the
name, description and the map data of the currently selected object.
Export object will let you export the currently selected object as a
.MAP file.
When you select an object, its description, if any, will be displayed in the Object Notes section.
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