ClockStone Audio Toolkit for Unity - Documentation
AudioPickSubItemMode Enumeration |
Used by AudioItem to determine which AudioSubItem is chosen.
Namespace: (Default Namespace)
Assembly: AudioToolkit (in AudioToolkit.dll) Version: 8.2.0.0 (8.2.0.0)
Syntax
C#
public enum AudioPickSubItemMode
Members
Member name | Value | Description | |
---|---|---|---|
Disabled | 0 | disables playback | |
Random | 1 | chooses a random subitem with a probability in proportion to Probability | |
RandomNotSameTwice | 2 | chooses a random subitem with a probability in proportion to Probability and makes sure it is not played twice in a row (if possible) | |
Sequence | 3 | chooses the subitems in a sequence one after the other starting with the first | |
SequenceWithRandomStart | 4 | chooses the subitems in a sequence one after the other starting with a random subitem | |
AllSimultaneously | 5 | chooses all subitems at the same time | |
TwoSimultaneously | 6 | chooses two different subitems at the same time (if possible) | |
StartLoopSequenceWithFirst | 7 | always chooses the first subitem. Intended to be used with with a AudioItemLoopMode | |
RandomNotSameTwiceOddsEvens | 8 | Same as RandomNotSameTwice but only picks from odds or evens switching every time. Useful for footsteps left/right |
See Also