AudioController.UsePooledAudioObjects Field

ClockStone Audio Toolkit

AudioControllerUsePooledAudioObjects Field

Enables / Disables AudioObject pooling

Namespace:  (Default Namespace)
Assembly:  AudioToolkit (in AudioToolkit.dll) Version: 8.2.0.0 (8.2.0.0)
Syntax
C#
public bool UsePooledAudioObjects

Field Value

Type: Boolean
Remarks
Warning: Use PoolableReferenceT to store an AudioObject reference if you have pooling enabled.
See Also