ClockStone Audio Toolkit for Unity - Documentation
AudioObjectvolumeItem Property |
Gets or sets the volume of the audio item.
Namespace: (Default Namespace)
Assembly: AudioToolkit (in AudioToolkit.dll) Version: 8.2.0.0 (8.2.0.0)
Syntax
Remarks
This is the adjusted volume value with which the Audio clip is currently playing.
It is the value resulting from multiplying the volume of the subitem and the item.
It does not contain the global volume, the category, the script parameter, or the fading value.
"Adjusted" means that the value does not equal Unity's internal audio clip volume value, because Unity's volume range is not distributed is a perceptually even manner.
unityVolume = Mathf.Pow( adjustedVolume, 1.6 )
See Also