ClockStone Audio Toolkit for Unity - Documentation
AudioObjectFadeOut Method (Single) |
Starts a fade-out. If the AudioItem mode is is a sequence, the next sub-item will continue to play
after the this sub-item is completely faded out.
Namespace: (Default Namespace)
Assembly: AudioToolkit (in AudioToolkit.dll) Version: 8.2.0.0 (8.2.0.0)
Syntax
C#
public void FadeOut( float fadeOutLength )
Parameters
- fadeOutLength
- Type: SystemSingle
The fade time in seconds. If a negative value is specified, the fade out as specified in the corresponding FadeOut is used
Remarks
If the audio is already fading out the requested fade-out is combined with the existing one.
This function only fades-out the primary audio source.
See Also