PoolableObject Methods
ClockStone Audio Toolkit for Unity - Documentation
PoolableObject Methods |
The PoolableObject type exposes the following members.
| Name | Description | |
|---|---|---|
| DeactivateAllPoolableObjectsOfMyKind |
Moves all poolable objects of this kind (instantiated from the same prefab as this instance) back to the pool.
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| GetAllPoolableObjectsOfMyKind |
Retrieves an array of all poolable objects of this kind (instantiated from the same prefab as this instance).
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| GetSerialNumber |
Gets the object's pool serial number. Each object has a unique serial number. Can be useful for debugging purposes.
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| GetUsageCount |
Gets the usage counter which gets increased each time an object is re-used from the pool.
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| IsDeactivated |
Checks if the object is deactivated and in the pool.
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