ClockStone Audio Toolkit for Unity - Documentation
PoolableObjectGetAllPoolableObjectsOfMyKind Method |
Retrieves an array of all poolable objects of this kind (instantiated from the same prefab as this instance).
Namespace: (Default Namespace)
Assembly: AudioToolkit (in AudioToolkit.dll) Version: 8.2.0.0 (8.2.0.0)
Syntax
C#
public PoolableObject[] GetAllPoolableObjectsOfMyKind( bool includeInactiveObjects )
Parameters
- includeInactiveObjects
- Type: SystemBoolean
If enabled, the returned array will also include the inactive objects in the pool.
Return Value
Type: PoolableObjectThe array of poolable objects.
See Also