ClockStone Audio Toolkit for Unity - Documentation
PoolableObjectIsDeactivated Method |
Checks if the object is deactivated and in the pool.
Namespace: (Default Namespace)
Assembly: AudioToolkit (in AudioToolkit.dll) Version: 8.2.0.0 (8.2.0.0)
Syntax
C#
public bool IsDeactivated()
Return Value
Type: Booleantrue if the object is in the pool of deactivated objects, otherwise false.
See Also