ClockStone Audio Toolkit for Unity - Documentation
AudioItemloopSequenceRandomDelay Field |
Specifies a random delay for the LoopSequence
Namespace: (Default Namespace)
Assembly: AudioToolkit (in AudioToolkit.dll) Version: 8.2.0.0 (8.2.0.0)
Syntax
Remarks
A random delay between 0 and this value will be added between two subsequent subitmes in the LoopSequence. Can be combined with loopSequenceOverlap.
See Also