ClockStone Audio Toolkit for Unity - Documentation
AudioObjectcompletelyPlayedDelegate Property |
Gets or sets the delegate to be called once an audio clip was completely played.
Namespace: (Default Namespace)
Assembly: AudioToolkit (in AudioToolkit.dll) Version: 8.2.0.0 (8.2.0.0)
Syntax
C#
public AudioObjectAudioEventDelegate completelyPlayedDelegate { get; set; }
Property Value
Type: AudioObjectAudioEventDelegateSee Also