ClockStone Audio Toolkit for Unity - Documentation
AudioControllerAudioObjectPrefab Field |
You must specify your AudioObject prefab here using the Unity inspector.
- AudioObjectAudioSource (Unity built-in)PoolableObject - only required if pooling is uses
Namespace: (Default Namespace)
Assembly: AudioToolkit (in AudioToolkit.dll) Version: 8.2.0.0 (8.2.0.0)
Syntax
C#
public GameObject AudioObjectPrefab
Field Value
Type: GameObjectSee Also