Here is a list of all documented class members with links to the class documentation for each member:
- r -
- r : nvidia::apex::VertexColor , nvidia::apex::ColorRGBA
- R32G32B32A32_FLOAT : nvidia::apex::RenderDataFormat
- R8G8B8A8 : nvidia::apex::RenderDataFormat
- radius : nvidia::apex::EmitterGeomExplicit::EllipsoidParams , nvidia::apex::DamageEventCoreData , nvidia::apex::DamageEventUnit , nvidia::apex::EmitterGeomExplicit::SphereParams
- radiusMultiplier : nvidia::apex::DamageSpreadFunction
- Range() : nvidia::apex::Range< T >
- rayCast() : nvidia::apex::ClothingActor , nvidia::apex::DestructibleActor , nvidia::apex::ExplicitHierarchicalMesh::ConvexHull , nvidia::apex::RenderMeshActor
- RAYCASTS : nvidia::apex::PhysXObjectDesc
- read() : nvidia::apex::PxStreamFromFileBuf
- ReadLock() : nvidia::apex::ReadLock
- rebuildCollisionGeometry() : nvidia::apex::DestructibleAsset
- recreateApexEmitter() : nvidia::apex::DestructibleActor
- reduceHull() : nvidia::apex::ExplicitHierarchicalMesh::ConvexHull
- reduceHulls() : nvidia::apex::ExplicitHierarchicalMesh
- refCount : NvParameterized::WrappedNamedReference
- referenceCallback() : NvParameterized::ReferenceInterface , NvParameterized::WrappedNamedReference
- refresh() : nvidia::apex::EffectPackageActor
- refVariantVal() : NvParameterized::Definition
- refVariantValIndex() : NvParameterized::Definition
- registerCallback() : nvidia::apex::ResourceProvider
- registerConversion() : NvParameterized::Traits
- registerFactory() : NvParameterized::Traits
- registerImpact() : nvidia::apex::ImpactEmitterActor
- registerInCUDA : nvidia::apex::UserRenderIndexBufferDesc , nvidia::apex::UserRenderInstanceBufferDesc , nvidia::apex::UserRenderSpriteBufferDesc , nvidia::apex::UserRenderSurfaceBufferDesc , nvidia::apex::UserRenderVertexBufferDesc
- release() : nvidia::apex::PhysX3DescTemplate , nvidia::apex::ApexInterface , nvidia::apex::ExplicitHierarchicalMesh::ConvexHull , nvidia::apex::ExplicitHierarchicalMesh , FractureTools::CutoutSet , nvidia::apex::MirrorScene , NvParameterized::Conversion , NvParameterized::Traits , NvParameterized::Serializer , nvidia::apex::EffectPackageActor , nvidia::apex::RenderDebugInterface , nvidia::apex::FlameEmitterActor , nvidia::apex::HeatSourceActor , nvidia::apex::SubstanceSourceActor , nvidia::apex::VelocitySourceActor , nvidia::apex::UserRenderData , nvidia::apex::UserRenderStorage
- releaseActor() : nvidia::apex::RenderMeshAsset
- releaseAll() : NvParameterized::Serializer::DeserializedResults< T, bufSize >
- releaseAllResourcesInNamespace() : nvidia::apex::ResourceProvider
- releaseAndReturnNvParameterizedInterface() : nvidia::apex::Asset , nvidia::apex::AssetAuthoring
- releaseApexRenderDebug() : nvidia::apex::ApexSDK
- releaseApexShape() : nvidia::apex::ApexSDK , nvidia::apex::Shape
- releaseAsset() : nvidia::apex::ApexSDK
- releaseAssetAuthoring() : nvidia::apex::ApexSDK
- releaseAssetPreviewScene() : nvidia::apex::ApexSDK
- releaseBoneBuffer() : nvidia::apex::UserRenderResourceManager
- releaseChunkEventBuffer() : nvidia::apex::DestructibleActor
- releaseDestructibleActor() : nvidia::apex::DestructibleAsset
- releaseForceFieldActor() : nvidia::apex::ForceFieldAsset
- releaseForceSampleBatch() : nvidia::apex::ModuleFieldSampler
- releaseGraphicalData() : nvidia::apex::ClothingAsset
- releaseIndexBuffer() : nvidia::apex::UserRenderResourceManager
- releaseInstanceBuffer() : nvidia::apex::UserRenderResourceManager
- releaseIosActor() : nvidia::apex::IosAsset
- releaseLoadedModules() : nvidia::apex::ModuleLoader
- releaseMemoryReadStream() : nvidia::apex::ApexSDK
- releaseMemoryWriteStream() : nvidia::apex::ApexSDK
- releaseModule() : nvidia::apex::ApexSDK , nvidia::apex::ModuleLoader
- releaseModules() : nvidia::apex::ModuleLoader
- releaseOnNoChunksVisible() : nvidia::apex::UserChunkReport
- releasePhysXActorBuffer() : nvidia::apex::DestructibleActor
- releaseReadLock() : nvidia::apex::RWLockable
- releaseRenderableIterator() : nvidia::apex::Context
- releaseRenderVolume() : nvidia::apex::ModuleIofx
- releaseResource() : nvidia::apex::ResourceCallback , nvidia::apex::ResourceProvider , nvidia::apex::UserRenderResourceManager
- releaseScene() : nvidia::apex::ApexSDK
- releaseSpriteBuffer() : nvidia::apex::UserRenderResourceManager
- releaseSurfaceBuffer() : nvidia::apex::UserRenderResourceManager
- releaseVertexBuffer() : nvidia::apex::UserRenderResourceManager
- releaseWithPlanes() : nvidia::apex::ClothingConvex
- releaseWithSpheres() : nvidia::apex::ClothingCapsule
- releaseWriteLock() : nvidia::apex::RWLockable
- remapBoneIndex() : nvidia::apex::ClothingAsset
- removeActorPair() : nvidia::apex::Scene
- removeAllActors() : nvidia::apex::Context
- removeAllBoundingBoxes() : nvidia::apex::Scene
- removeBoundingBox() : nvidia::apex::Scene
- removeChunkOverlaps() : nvidia::apex::DestructibleAsset , nvidia::apex::DestructibleAssetAuthoring
- removeConversion() : NvParameterized::Traits
- removeFactory() : NvParameterized::Traits
- removePlatform() : nvidia::apex::ClothingAssetAuthoring
- removePlatformMaxDepth() : nvidia::apex::DestructibleAssetAuthoring
- removeTJunctions : FractureTools::MeshProcessingParameters
- removeTriangle() : nvidia::apex::ClothingTriangleMesh
- removeTriangles() : nvidia::apex::ClothingTriangleMesh
- RenderMeshActorDesc() : nvidia::apex::RenderMeshActorDesc
- renderMeshActorLoadMaterialsLazily : nvidia::apex::ApexSDKDesc
- renderMeshAssetStats : nvidia::apex::DestructibleAssetStats
- renderMeshName : nvidia::apex::RenderContext
- RenderMeshPartData() : nvidia::apex::RenderMeshPartData
- renderResource : nvidia::apex::IofxCommonRenderData , nvidia::apex::RenderContext , nvidia::apex::UserRenderer
- renderResourceManager : nvidia::apex::ApexSDKDesc
- renderResourceName : nvidia::apex::IofxCommonRenderData
- renderResourceNameSpace : nvidia::apex::IofxCommonRenderData
- renderWithoutSkinning : nvidia::apex::RenderMeshActorDesc
- replaceInteriorSubmeshes() : nvidia::apex::ExplicitHierarchicalMesh
- requestMaterialLookups() : nvidia::apex::MaterialLookupCallback
- requestResource() : nvidia::apex::ResourceCallback
- reset() : nvidia::apex::RenderableIterator , nvidia::apex::VertexFormat , NvParameterized::Handle
- resetEmitterPool() : nvidia::apex::ModuleParticles
- resetParticleList() : nvidia::apex::EmitterGeomExplicit
- resizeArray() : NvParameterized::Handle , NvParameterized::Interface
- resourceCallback : nvidia::apex::ApexSDKDesc
- resourceProviderIsCaseSensitive : nvidia::apex::ApexSDKDesc
- reviseMirrorActor() : nvidia::apex::MirrorScene::MirrorFilter
- reviseMirrorShape() : nvidia::apex::MirrorScene::MirrorFilter
- root() : NvParameterized::Definition
- rootParameterDefinition() : NvParameterized::Interface
- ROTATION : nvidia::apex::IofxRenderSemantic
- ROTATION_SCALE : nvidia::apex::RenderInstanceSemantic
- rowPitch : nvidia::apex::UserRenderSurface::MappedInfo
- RTFractureBehaviorGroup : nvidia::apex::DestructibleAssetCookingDesc
- rtFractureParameters : nvidia::apex::DestructibleParameters
- run() : nvidia::apex::TestFunctionInterface
- runGpu() : nvidia::apex::TestFunctionInterface
- runKernel() : nvidia::apex::CudaTestManager
- runtimeCookedConvexCount : nvidia::apex::DestructibleAssetStats
- runtimeFracture : nvidia::apex::DestructibleChunkDesc
- runUnitTests() : nvidia::apex::TestBase
Generated on Fri Dec 15 2017 13:58:35 Copyright © 2012-2017 NVIDIA Corporation, 2701 San Tomas Expressway, Santa Clara, CA 95050 U.S.A. All rights reserved.