nvidia::apex::DamageEventUnit Struct Reference
#include <ModuleDestructible.h>
Public Attributes | |
uint32_t | chunkIndex |
Chunk index. | |
uint32_t | damageEventFlags |
Damage event flags. | |
float | damage |
Damage value. | |
float | momentum |
Momentum. | |
float | radius |
Radius. | |
PxVec3 | position |
Position. | |
PxVec3 | direction |
Direction. |
Detailed Description
Damage event unit.
The documentation for this struct was generated from the following file:
Generated on Fri Dec 15 2017 13:58:38
Copyright © 2012-2017 NVIDIA Corporation, 2701 San Tomas Expressway, Santa Clara, CA 95050 U.S.A. All rights reserved.