APEX Framework: nvidia::apex::RenderMeshPartData Struct Reference

NVIDIA APEX

nvidia::apex::RenderMeshPartData Struct Reference

Descriptor for creating a rendering mesh part. More...

#include <RenderMeshAsset.h>

List of all members.

Public Member Functions

 RenderMeshPartData (uint32_t _triCount, void *_data)
 Constructor.

Public Attributes

uint32_t triangleCount
 Number of triangles in this mesh part.
void * userData
 User definable pointer to part data, passed back to createTriangles.

Detailed Description

Descriptor for creating a rendering mesh part.


The documentation for this struct was generated from the following file:

Generated on Fri Dec 15 2017 13:58:40

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