APEX Framework: nvidia::apex::RenderInstanceSemantic Struct Reference

NVIDIA APEX

nvidia::apex::RenderInstanceSemantic Struct Reference

PX_PS4. More...

#include <UserRenderInstanceBufferDesc.h>

List of all members.

Public Types

enum  Enum {
  POSITION = 0,
  ROTATION_SCALE,
  VELOCITY_LIFE,
  DENSITY,
  COLOR,
  UV_OFFSET,
  LOCAL_OFFSET,
  USER_DATA,
  POSE,
  NUM_SEMANTICS
}
 Enume of the potential instance buffer semantics. More...

Detailed Description

PX_PS4.

Enumerates the potential instance buffer semantics


Member Enumeration Documentation

Enume of the potential instance buffer semantics.

Enumerator:
POSITION 

position of instance

ROTATION_SCALE 

rotation matrix and scale baked together

VELOCITY_LIFE 

velocity and life remain (1.0=new .. 0.0=dead) baked together

DENSITY 

particle density at instance location

COLOR 

color of instance

UV_OFFSET 

an offset to apply to all U,V coordinates

LOCAL_OFFSET 

the static initial position offset of the instance

USER_DATA 

User data - 32 bits.

POSE 

pose matrix

NUM_SEMANTICS 

Count of semantics, not a valid semantic.


The documentation for this struct was generated from the following file:

Generated on Fri Dec 15 2017 13:58:41

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