nvidia::apex::DamageSpreadFunction Struct Reference
#include <DestructibleAsset.h>
Public Member Functions | |
| PX_INLINE void | setToDefault () |
| (re)sets the structure to the default. | |
| PX_INLINE bool | isValid () const |
Public Attributes | |
| float | minimumRadius |
| minimum radius | |
| float | radiusMultiplier |
| radius multiplier | |
| float | falloffExponent |
| falloff exponent | |
Detailed Description
Member Function Documentation
| PX_INLINE bool nvidia::apex::DamageSpreadFunction::isValid | ( | ) | const [inline] |
Returns true iff an object can be created using this descriptor.
The documentation for this struct was generated from the following file:
Generated on Fri Dec 15 2017 13:58:38
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