APEX Framework: nvidia::apex::DamageEventCoreData Struct Reference

NVIDIA APEX

nvidia::apex::DamageEventCoreData Struct Reference

#include <ModuleDestructible.h>

Inheritance diagram for nvidia::apex::DamageEventCoreData:
nvidia::apex::ImpactDamageEventData

List of all members.

Public Attributes

int32_t chunkIndexInAsset
 Which chunk the damage is being applied to (non-range based damage)
PxVec3 position
 The position, in world space, where the damage event is originating from.
float damage
 The amount of damage.
float radius
 The radius of the damage, if this is a range based damage event.

Detailed Description

The core data of Damage Event. It is used for sync damage coloring.


The documentation for this struct was generated from the following file:

Generated on Fri Dec 15 2017 13:58:38

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