- a -
- ACCUMULATE_DAMAGE : nvidia::apex::DestructibleParametersFlag
- ACCURATE_RAYCASTS : nvidia::apex::DestructibleParametersFlag
- AllowActorsNotInScenes : nvidia::apex::DestructiblePhysXActorQueryFlags
- AllowRedundancy : nvidia::apex::DestructiblePhysXActorQueryFlags
- AllStates : nvidia::apex::DestructiblePhysXActorQueryFlags
- ASSET_DEFINED_SUPPORT : nvidia::apex::DestructibleInitParametersFlag
- b -
- B32G32R32A32_FLOAT : nvidia::apex::RenderDataFormat
- B8G8R8A8 : nvidia::apex::RenderDataFormat
- BeforeTick : nvidia::apex::DestructibleCallbackSchedule
- BINORMAL : nvidia::apex::RenderVertexSemantic
- BONE_INDEX : nvidia::apex::RenderVertexSemantic
- BONE_WEIGHT : nvidia::apex::RenderVertexSemantic
- BYTE_SNORM1 : nvidia::apex::RenderDataFormat
- BYTE_SNORM2 : nvidia::apex::RenderDataFormat
- BYTE_SNORM3 : nvidia::apex::RenderDataFormat
- BYTE_SNORM4 : nvidia::apex::RenderDataFormat
- BYTE_SNORM4_QUATXYZW : nvidia::apex::RenderDataFormat
- BYTE_UNORM1 : nvidia::apex::RenderDataFormat
- BYTE_UNORM2 : nvidia::apex::RenderDataFormat
- BYTE_UNORM3 : nvidia::apex::RenderDataFormat
- BYTE_UNORM4 : nvidia::apex::RenderDataFormat
- c -
- ChunkIsWorldSupported : nvidia::apex::DestructibleActorChunkFlags
- COLOR : nvidia::apex::IofxRenderSemantic , nvidia::apex::RenderSpriteSemantic , nvidia::apex::RenderVertexSemantic , nvidia::apex::RenderInstanceSemantic
- CONTACTS : nvidia::apex::PhysXObjectDesc
- Continuous : nvidia::apex::ClothingTeleportMode
- CRUMBLE_SMALLEST_CHUNKS : nvidia::apex::DestructibleParametersFlag
- CRUMBLE_VIA_RUNTIME_FRACTURE : nvidia::apex::DestructibleParametersFlag
- CUBIC : nvidia::apex::ApexMeshParticleRollType
- CUSTOM : nvidia::apex::RenderVertexSemantic
- d -
- DEBRIS_MAX_SEPARATION : nvidia::apex::DestructibleParametersFlag
- DEBRIS_TIMEOUT : nvidia::apex::DestructibleParametersFlag
- DENSITY : nvidia::apex::RenderInstanceSemantic , nvidia::apex::RenderSpriteSemantic , nvidia::apex::IofxRenderSemantic
- DESTROYED_CRUMBLED : nvidia::apex::ApexChunkFlag
- DESTROYED_ENTERED_USER_BOUNDS : nvidia::apex::ApexChunkFlag
- DESTROYED_EXCEEDED_MAX_DISTANCE : nvidia::apex::ApexChunkFlag
- DESTROYED_FIFO_FULL : nvidia::apex::ApexChunkFlag
- DESTROYED_LEFT_USER_BOUNDS : nvidia::apex::ApexChunkFlag
- DESTROYED_LEFT_VALID_BOUNDS : nvidia::apex::ApexChunkFlag
- DESTROYED_TIMED_OUT : nvidia::apex::ApexChunkFlag
- DISPLACEMENT_FLAGS : nvidia::apex::RenderVertexSemantic
- DISPLACEMENT_TEXCOORD : nvidia::apex::RenderVertexSemantic
- Dormant : nvidia::apex::DestructiblePhysXActorQueryFlags
- DYNAMIC : nvidia::apex::ApexChunkFlag
- Dynamic : nvidia::apex::DestructiblePhysXActorQueryFlags
- e -
- ET_DENSITY_BRUSH : nvidia::apex::EmitterType
- ET_DENSITY_ONCE : nvidia::apex::EmitterType
- ET_FILL : nvidia::apex::EmitterType
- ET_RATE : nvidia::apex::EmitterType
- EXTERNALLY_SUPPORTED : nvidia::apex::ApexChunkFlag
- f -
- FetchResults : nvidia::apex::DestructibleCallbackSchedule
- FLAT_X : nvidia::apex::ApexMeshParticleRollType
- FLAT_Y : nvidia::apex::ApexMeshParticleRollType
- FLAT_Z : nvidia::apex::ApexMeshParticleRollType
- FLOAT1 : nvidia::apex::RenderDataFormat
- FLOAT2 : nvidia::apex::RenderDataFormat
- FLOAT3 : nvidia::apex::RenderDataFormat
- FLOAT3x3 : nvidia::apex::RenderDataFormat
- FLOAT3x4 : nvidia::apex::RenderDataFormat
- FLOAT4 : nvidia::apex::RenderDataFormat
- FLOAT4_QUAT : nvidia::apex::RenderDataFormat
- FLOAT4x4 : nvidia::apex::RenderDataFormat
- FORM_EXTENDED_STRUCTURES : nvidia::apex::DestructibleInitParametersFlag
- FRACTURED : nvidia::apex::ApexChunkFlag
- h -
- HALF1 : nvidia::apex::RenderDataFormat
- HALF2 : nvidia::apex::RenderDataFormat
- HALF3 : nvidia::apex::RenderDataFormat
- HALF4 : nvidia::apex::RenderDataFormat
- i -
- IGNORE_CONTACT_CALLBACKS : nvidia::apex::DestructibleDepthParametersFlag
- IGNORE_POSE_UPDATES : nvidia::apex::DestructibleDepthParametersFlag
- IGNORE_RAYCAST_CALLBACKS : nvidia::apex::DestructibleDepthParametersFlag
- INVALID_CHUNK_INDEX : nvidia::apex::ModuleDestructibleConst
- l -
- LIFE_REMAIN : nvidia::apex::IofxRenderSemantic , nvidia::apex::RenderSpriteSemantic
- LOCAL_OFFSET : nvidia::apex::RenderInstanceSemantic
- LONG_X : nvidia::apex::ApexMeshParticleRollType
- LONG_Y : nvidia::apex::ApexMeshParticleRollType
- LONG_Z : nvidia::apex::ApexMeshParticleRollType
- m -
- MESH : nvidia::apex::IofxRenderable
- n -
- NO_RENDER_LOCK : nvidia::apex::RenderLockMode
- NORMAL : nvidia::apex::RenderVertexSemantic
- NST_BINARY : NvParameterized::Serializer
- NST_XML : NvParameterized::Serializer
- NUM_SEMANTICS : nvidia::apex::RenderBoneSemantic , nvidia::apex::IofxRenderSemantic , nvidia::apex::RenderVertexSemantic , nvidia::apex::RenderSpriteSemantic , nvidia::apex::RenderInstanceSemantic
- o -
- ORIENTATION : nvidia::apex::IofxRenderSemantic , nvidia::apex::RenderSpriteSemantic
- ORIGIN_BOTTOM_LEFT : nvidia::apex::TextureUVOrigin
- ORIGIN_BOTTOM_RIGHT : nvidia::apex::TextureUVOrigin
- ORIGIN_TOP_LEFT : nvidia::apex::TextureUVOrigin
- ORIGIN_TOP_RIGHT : nvidia::apex::TextureUVOrigin
- ORIGIN_UNKNOWN : nvidia::apex::TextureUVOrigin
- OVERRIDE_IMPACT_DAMAGE : nvidia::apex::DestructibleDepthParametersFlag
- OVERRIDE_IMPACT_DAMAGE_VALUE : nvidia::apex::DestructibleDepthParametersFlag
- p -
- PER_ACTOR_RENDER_LOCK : nvidia::apex::RenderLockMode
- PER_MODULE_SCENE_RENDER_LOCK : nvidia::apex::RenderLockMode
- POSE : nvidia::apex::RenderInstanceSemantic , nvidia::apex::RenderBoneSemantic
- POSITION : nvidia::apex::RenderSpriteSemantic , nvidia::apex::RenderVertexSemantic , nvidia::apex::IofxRenderSemantic , nvidia::apex::RenderInstanceSemantic
- POSITION_FLOAT4 : nvidia::apex::IofxSpriteRenderLayoutSurfaceElement
- PREVIOUS_POSE : nvidia::apex::RenderBoneSemantic
- r -
- R32G32B32A32_FLOAT : nvidia::apex::RenderDataFormat
- R8G8B8A8 : nvidia::apex::RenderDataFormat
- RAYCASTS : nvidia::apex::PhysXObjectDesc
- ROTATION : nvidia::apex::IofxRenderSemantic
- ROTATION_SCALE : nvidia::apex::RenderInstanceSemantic
- s -
- SCALE : nvidia::apex::IofxRenderSemantic , nvidia::apex::RenderSpriteSemantic
- SCALE_ORIENT_SUBTEX_FLOAT4 : nvidia::apex::IofxSpriteRenderLayoutSurfaceElement
- SegmentIntersect : nvidia::apex::DestructibleActorRaycastFlags
- SHORT1 : nvidia::apex::RenderDataFormat
- SHORT2 : nvidia::apex::RenderDataFormat
- SHORT3 : nvidia::apex::RenderDataFormat
- SHORT4 : nvidia::apex::RenderDataFormat
- SHORT_SNORM1 : nvidia::apex::RenderDataFormat
- SHORT_SNORM2 : nvidia::apex::RenderDataFormat
- SHORT_SNORM3 : nvidia::apex::RenderDataFormat
- SHORT_SNORM4 : nvidia::apex::RenderDataFormat
- SHORT_SNORM4_QUATXYZW : nvidia::apex::RenderDataFormat
- SHORT_UNORM1 : nvidia::apex::RenderDataFormat
- SHORT_UNORM2 : nvidia::apex::RenderDataFormat
- SHORT_UNORM3 : nvidia::apex::RenderDataFormat
- SHORT_UNORM4 : nvidia::apex::RenderDataFormat
- SPHERICAL : nvidia::apex::ApexMeshParticleRollType
- SPRITE : nvidia::apex::IofxRenderable , nvidia::apex::ApexMeshParticleRollType
- SUBTEXTURE : nvidia::apex::IofxRenderSemantic , nvidia::apex::RenderSpriteSemantic
- t -
- TANGENT : nvidia::apex::RenderVertexSemantic
- Teleport : nvidia::apex::ClothingTeleportMode
- TeleportAndReset : nvidia::apex::ClothingTeleportMode
- TEXCOORD0 : nvidia::apex::RenderVertexSemantic
- TEXCOORD1 : nvidia::apex::RenderVertexSemantic
- TEXCOORD2 : nvidia::apex::RenderVertexSemantic
- TEXCOORD3 : nvidia::apex::RenderVertexSemantic
- TRANSFORM : nvidia::apex::PhysXObjectDesc
- u -
- UBYTE1 : nvidia::apex::RenderDataFormat
- UBYTE2 : nvidia::apex::RenderDataFormat
- UBYTE3 : nvidia::apex::RenderDataFormat
- UBYTE4 : nvidia::apex::RenderDataFormat
- UINT1 : nvidia::apex::RenderDataFormat
- UINT2 : nvidia::apex::RenderDataFormat
- UINT3 : nvidia::apex::RenderDataFormat
- UINT4 : nvidia::apex::RenderDataFormat
- UNSPECIFIED : nvidia::apex::RenderDataFormat
- USE_VALID_BOUNDS : nvidia::apex::DestructibleParametersFlag
- USER_DATA : nvidia::apex::IofxRenderSemantic , nvidia::apex::RenderInstanceSemantic , nvidia::apex::RenderSpriteSemantic
- USER_FLAG_0 : nvidia::apex::DestructibleDepthParametersFlag
- USHORT1 : nvidia::apex::RenderDataFormat
- USHORT2 : nvidia::apex::RenderDataFormat
- USHORT3 : nvidia::apex::RenderDataFormat
- USHORT4 : nvidia::apex::RenderDataFormat
- UV_OFFSET : nvidia::apex::RenderInstanceSemantic
- v -
- v3 : nvidia::apex::ClothSolverMode
- VELOCITY : nvidia::apex::IofxRenderSemantic , nvidia::apex::RenderSpriteSemantic
- VELOCITY_LIFE : nvidia::apex::RenderInstanceSemantic
- VisualizeMeshBSPInsideRegions : nvidia::apex::ExplicitHierarchicalMesh
- VisualizeMeshBSPOutsideRegions : nvidia::apex::ExplicitHierarchicalMesh
- VisualizeMeshBSPSingleRegion : nvidia::apex::ExplicitHierarchicalMesh
- VisualizeSliceBSPInsideRegions : nvidia::apex::ExplicitHierarchicalMesh
- VisualizeSliceBSPOutsideRegions : nvidia::apex::ExplicitHierarchicalMesh
- VisualizeSliceBSPSingleRegion : nvidia::apex::ExplicitHierarchicalMesh
- w -
- WORLD_SUPPORT : nvidia::apex::DestructibleInitParametersFlag
- WORLD_SUPPORTED : nvidia::apex::ApexChunkFlag
Generated on Fri Dec 15 2017 13:58:36 Copyright © 2012-2017 NVIDIA Corporation, 2701 San Tomas Expressway, Santa Clara, CA 95050 U.S.A. All rights reserved.