A Sandcastle Documented Class Library
GameWorldSetUp Method |
Set up fighters for fight.
Namespace: FightGameAIDemo
Assembly: FightGameAIDemo (in FightGameAIDemo.exe) Version: 1.0.0.0 (1.0.0.0)

C#
public void SetUp( bool isBlocking, bool isCrouched, int torn_size, int pop_size )
Parameters
- isBlocking
- Type: SystemBoolean
if set to true [is blocking]. - isCrouched
- Type: SystemBoolean
if set to true [is crouched]. - torn_size
- Type: SystemInt32
[Missing <param name="torn_size"/> documentation for "M:FightGameAIDemo.GameWorld.SetUp(System.Boolean,System.Boolean,System.Int32,System.Int32)"]
- pop_size
- Type: SystemInt32
[Missing <param name="pop_size"/> documentation for "M:FightGameAIDemo.GameWorld.SetUp(System.Boolean,System.Boolean,System.Int32,System.Int32)"]
Implements
IGameWorldSetUp(Boolean, Boolean, Int32, Int32)