MyTreeBuilder.Kick Method

Fight Game AI Demo

MyTreeBuilderKick Method

[Missing <summary> documentation for "M:FightGameAIDemo.Behavior_Tree.MyTreeBuilder.Kick(FightGameAIDemo.GameWorld,FightGameAIDemo.Fighter_Classes.AIFighter,FightGameAIDemo.Fighter_Classes.NonAIFighter)"]

Namespace: FightGameAIDemo.Behavior_Tree
Assembly: FightGameAIDemo (in FightGameAIDemo.exe) Version: 1.0.0.0 (1.0.0.0)
Syntax
C#
public MyTreeBuilder Kick(
	GameWorld context,
	AIFighter AI,
	NonAIFighter NAI
)

Parameters

context
Type: FightGameAIDemoGameWorld

[Missing <param name="context"/> documentation for "M:FightGameAIDemo.Behavior_Tree.MyTreeBuilder.Kick(FightGameAIDemo.GameWorld,FightGameAIDemo.Fighter_Classes.AIFighter,FightGameAIDemo.Fighter_Classes.NonAIFighter)"]

AI
Type: FightGameAIDemo.Fighter_ClassesAIFighter

[Missing <param name="AI"/> documentation for "M:FightGameAIDemo.Behavior_Tree.MyTreeBuilder.Kick(FightGameAIDemo.GameWorld,FightGameAIDemo.Fighter_Classes.AIFighter,FightGameAIDemo.Fighter_Classes.NonAIFighter)"]

NAI
Type: FightGameAIDemo.Fighter_ClassesNonAIFighter

[Missing <param name="NAI"/> documentation for "M:FightGameAIDemo.Behavior_Tree.MyTreeBuilder.Kick(FightGameAIDemo.GameWorld,FightGameAIDemo.Fighter_Classes.AIFighter,FightGameAIDemo.Fighter_Classes.NonAIFighter)"]

Return Value

Type: MyTreeBuilder

[Missing <returns> documentation for "M:FightGameAIDemo.Behavior_Tree.MyTreeBuilder.Kick(FightGameAIDemo.GameWorld,FightGameAIDemo.Fighter_Classes.AIFighter,FightGameAIDemo.Fighter_Classes.NonAIFighter)"]

See Also