MyTimeData Structure

Fight Game AI Demo

MyTimeData Structure
Represents time. Used to pass time values to behaviour tree nodes. Origionaly Developed by Ashley Davis. Modified for use in this project by Steven Mcvey.

Namespace: FightGameAIDemo.Behavior_Tree
Assembly: FightGameAIDemo (in FightGameAIDemo.exe) Version: 1.0.0.0 (1.0.0.0)
Syntax
C#
public struct MyTimeData

The MyTimeData type exposes the following members.

Constructors
  NameDescription
Public methodMyTimeData
Initializes a new instance of the MyTimeData struct.
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Fields
  NameDescription
Public fielddeltaTime
The delta time
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See Also