A Sandcastle Documented Class Library
FightGameAIMain Methods |
The FightGameAIMain type exposes the following members.

Name | Description | |
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btnAbort_Click |
Handles the Click event of the btnAbort control.
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btnExit_Click |
Handles the Click event of the btnExit control.
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btnRun_Click |
Handles the Click event of the btnRun control.
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checkBox1_CheckedChanged | |
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chkBlocking_CheckedChanged |
Handles the CheckedChanged event of the chkBlocking control.
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defaultSetup |
setup the user interface with the default settings.
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Dispose |
Clean up any resources being used.
(Overrides FormDispose(Boolean).) |
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enableAlgSettings |
Enables the algorithm settings.
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enableFighterSettings |
Enables the fighter settings.
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enableSimSettings |
Enables the simulation settings.
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FightGameAIMain_Load |
Handles the Load event of the FightGameAIMain control.
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InitializeComponent |
Required method for Designer support - do not modify
the contents of this method with the code editor.
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label5_Click | |
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listBox1_SelectedIndexChanged | |
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numericUpDown1_ValueChanged | |
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radioButton1_CheckedChanged | |
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rdoAlgMsg_CheckedChanged |
Handles the CheckedChanged event of the rdoAlgMsg control.
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rdoClose_CheckedChanged |
Handles the CheckedChanged event of the rdoClose control.
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rdoCrouching_CheckedChanged |
Handles the CheckedChanged event of the rdoCrouching control.
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rdoFar_CheckedChanged |
Handles the CheckedChanged event of the rdoFar control.
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rdoFightMsg_CheckedChanged |
Handles the CheckedChanged event of the rdoFightMsg control.
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rdoMedium_CheckedChanged |
Handles the CheckedChanged event of the rdoMedium control.
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rdoStanding_CheckedChanged |
Handles the CheckedChanged event of the rdoStanding control.
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UpdateOutput |
Updates the output list box with both Algorithm and fighting event lists.
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