A Sandcastle Documented Class Library
GeneticProgrammingsub_tree_or_node_selection Method |
Sub_tree_or_node_selection from the specified parent.
Namespace: FightGameAIDemo.GP
Assembly: FightGameAIDemo (in FightGameAIDemo.exe) Version: 1.0.0.0 (1.0.0.0)

C#
public List<byte> sub_tree_or_node_selection( Indevidual parent, int xoPoint, Random rnd, List<byte> subtree )
Parameters
- parent
- Type: FightGameAIDemo.GPIndevidual
The parent. - xoPoint
- Type: SystemInt32
The xo point. - rnd
- Type: SystemRandom
The random. - subtree
- Type: System.Collections.GenericListByte
The subtree.
Return Value
Type: ListByte[Missing <returns> documentation for "M:FightGameAIDemo.GP.GeneticProgramming.sub_tree_or_node_selection(FightGameAIDemo.GP.Indevidual,System.Int32,System.Random,System.Collections.Generic.List{System.Byte})"]
