SequenceNode.AddChild Method

Fight Game AI Demo

SequenceNodeAddChild Method
Add a child to the sequence.

Namespace: FightGameAIDemo.Behavior_Tree
Assembly: FightGameAIDemo (in FightGameAIDemo.exe) Version: 1.0.0.0 (1.0.0.0)
Syntax
C#
public void AddChild(
	IMyBehaviourTreeNode child
)

Parameters

child
Type: FightGameAIDemo.Behavior_TreeIMyBehaviourTreeNode
The child.

Implements

IMyParentBehaviourTreeNodeAddChild(IMyBehaviourTreeNode)
See Also