A Sandcastle Documented Class Library
SequenceNodeAddChild Method |
Add a child to the sequence.
Namespace: FightGameAIDemo.Behavior_Tree
Assembly: FightGameAIDemo (in FightGameAIDemo.exe) Version: 1.0.0.0 (1.0.0.0)

C#
public void AddChild( IMyBehaviourTreeNode child )
Parameters
- child
- Type: FightGameAIDemo.Behavior_TreeIMyBehaviourTreeNode
The child.
Implements
IMyParentBehaviourTreeNodeAddChild(IMyBehaviourTreeNode)