A Sandcastle Documented Class Library
AIFighter Class |
AI-Fighter sub-class of fighter class, inherits propperties from Fighter class

Namespace: FightGameAIDemo.Fighter_Classes
Assembly: FightGameAIDemo (in FightGameAIDemo.exe) Version: 1.0.0.0 (1.0.0.0)

C#
public class AIFighter : Fighter
The AIFighter type exposes the following members.


Name | Description | |
---|---|---|
![]() | Attack |
Gets or sets the attack.
(Inherited from Fighter.) |
![]() | Blocking |
Gets or sets a value indicating whether this Fighter is blocking.
(Inherited from Fighter.) |
![]() | Crouching |
Gets or sets a value indicating whether this Fighter is crouching.
(Inherited from Fighter.) |
![]() | Health |
Gets or sets the health of the fighter.
(Inherited from Fighter.) |
![]() | Number |
Gets or sets the number of the fighter.
(Inherited from Fighter.) |
![]() | Tree |
Gets or sets the tree.
|
![]() | Type |
Gets or sets the type of the fighter.
(Inherited from Fighter.) |

Name | Description | |
---|---|---|
![]() | GenAttack |
Generates the attack of the fighter.
(Inherited from Fighter.) |
![]() | ToString |
Returns a String that represents this instance.
(Inherited from Fighter.) |

Name | Description | |
---|---|---|
![]() | attack |
The attack
(Inherited from Fighter.) |
![]() | health |
The health of fighter
(Inherited from Fighter.) |
![]() | isBlocking |
The state of blocking for the fighter
(Inherited from Fighter.) |
![]() | isCrouching |
The state of crouching for the fighter
(Inherited from Fighter.) |
![]() | number |
The number of the fighter
(Inherited from Fighter.) |
![]() | tree |
Used to hold the tree for AI behaviour.
|
![]() | type |
The type of fighter
(Inherited from Fighter.) |
