ActionNode Constructor

Fight Game AI Demo

ActionNode Constructor
Initializes a new instance of the ActionNode class.

Namespace: FightGameAIDemo.Behavior_Tree
Assembly: FightGameAIDemo (in FightGameAIDemo.exe) Version: 1.0.0.0 (1.0.0.0)
Syntax
C#
public ActionNode(
	string name,
	Func<MyTimeData, MyBehaviourTreeStatus> fn
)

Parameters

name
Type: SystemString
The name.
fn
Type: SystemFuncMyTimeData, MyBehaviourTreeStatus
The function.
See Also