A Sandcastle Documented Class Library
ActionNode Constructor |
Initializes a new instance of the ActionNode class.
Namespace: FightGameAIDemo.Behavior_Tree
Assembly: FightGameAIDemo (in FightGameAIDemo.exe) Version: 1.0.0.0 (1.0.0.0)

C#
public ActionNode( string name, Func<MyTimeData, MyBehaviourTreeStatus> fn )
Parameters
- name
- Type: SystemString
The name. - fn
- Type: SystemFuncMyTimeData, MyBehaviourTreeStatus
The function.
