SequenceNode.Tick Method

Fight Game AI Demo

SequenceNodeTick Method
Update the time of the behaviour tree.

Namespace: FightGameAIDemo.Behavior_Tree
Assembly: FightGameAIDemo (in FightGameAIDemo.exe) Version: 1.0.0.0 (1.0.0.0)
Syntax
C#
public MyBehaviourTreeStatus Tick(
	MyTimeData time
)

Parameters

time
Type: FightGameAIDemo.Behavior_TreeMyTimeData
The time.

Return Value

Type: MyBehaviourTreeStatus
MyBehaviourTreeStatus

Implements

IMyBehaviourTreeNodeTick(MyTimeData)
See Also