ParallelNode.Tick Method
From Fight Game AI Demo
A Sandcastle Documented Class Library
| ParallelNodeTick Method |
Update the time of the behaviour tree.
Namespace: FightGameAIDemo.Behavior_Tree
Assembly: FightGameAIDemo (in FightGameAIDemo.exe) Version: 1.0.0.0 (1.0.0.0)
C#
public MyBehaviourTreeStatus Tick( MyTimeData time )
Parameters
- time
- Type: FightGameAIDemo.Behavior_TreeMyTimeData
The time.
Return Value
Type: MyBehaviourTreeStatus[Missing <returns> documentation for "M:FightGameAIDemo.Behavior_Tree.ParallelNode.Tick(FightGameAIDemo.Behavior_Tree.MyTimeData)"]