Sets animation mode and, if requested in debug options, sets higher priority to debugged process. Notice that this function doesn't start stepping or animation, you must explicitely call Go afterwards. Improper use of Animate may bring OllyDbg in unstable state. For simple tasks, consider use of Sendshortcut.
void Animate(int animation);
Parameters:
animation - animation mode:
ANIMATE_OFF | No animation |
ANIMATE_IN | Animate into |
ANIMATE_OVER | Animate over |
ANIMATE_RET | Execute till RET |
ANIMATE_SKPRET | Execute till RET, then skip RET instruction |
ANIMATE_USER | Execute till user code |
ANIMATE_TRIN | Run trace in |
ANIMATE_TROVER | Run trace over |
ANIMATE_STOP | Gracefully stop animation |
See also: OpenEXEfile, Go, Suspendprocess, Runsinglethread, Restoreallthreads