Vertex
Vertex | Top Of TheTraditionally in computer graphics under the top refers to the point of the 2D or 3D space. Set of three peaks forms a triangle - the most common entity used to build in -plane or spatial objects. Each vertex describes a particular set of parameters, such as the coordinates in the space, normal, тангент, битангент, color, texture coordinates and etc. Of these attributes are mandatory only the coordinates in space, the rest are optional. If the triangle drawing defined peaks, each of them is projected onto the screen plane. Further there is the interpolation of various parameters (the reconfigured position, color, texture coordinates, etc.), the results of which we actually see on screen.