Material
Material | MaterialThe totality of the surface parameters that define the appearance of the object. These parameters are usually include color components, the importance of transparency, one or more of the diffuse texture, normal map, a map of the light and etc. It should be borne in mind that in game 3D cursors the concept of "material" refers to the surface, and not to the volume of the object, because the dither is subject to only the surface.