From the Editors From Xtreme3D previous page next page From the Editors In computer graphics have historically developed extensive specific terminology - this and the names of algorithms, and indicate the standards, and different kinds of abbreviations, which is quite complicated to sort out those who have just started to get acquainted with 3D graphics. We have compiled a glossary is intended to educate the beginners in this area, as well as to provide the necessary information on mathematical apparatus and technologies used in the Xtreme3D and other similar engines. previous page start next page