Mipmapping
Mipmapping ���������� |The ��������-mip (multum in parvum) means "done in one".
��������������� optimized set of images associated with one texture and is designed to increase the speed of rendering and improve image quality.
Each image in the set of less than half the ����������. I.e. the first has a size equal to the size of the texture, the second half less, the third - four times, etc. up to size 1x1 texel.
The meaning of the ���������������� sets is that when texturing will ��������� image with the most suitable size. For example, when rendering remote surfaces or surfaces under a small angle to the camera is preferable to choose the texture size smaller to eliminate the effect of the ���������.