Direct Sound Flags
[Memory map bit(fields)]
Bits for REG_SNDDSCNT (aka REG_SOUNDCNT_H).
More...Defines | |
#define | SDS_DMG25 0 |
Tone generators at 25% volume. | |
#define | SDS_DMG50 0x0001 |
Tone generators at 50% volume. | |
#define | SDS_DMG100 0x0002 |
Tone generators at 100% volume. | |
#define | SDS_A50 0 |
Direct Sound A at 50% volume. | |
#define | SDS_A100 0x0004 |
Direct Sound A at 100% volume. | |
#define | SDS_B50 0 |
Direct Sound B at 50% volume. | |
#define | SDS_B100 0x0008 |
Direct Sound B at 100% volume. | |
#define | SDS_AR 0x0100 |
Enable Direct Sound A on right. | |
#define | SDS_AL 0x0200 |
Enable Direct Sound A on left. | |
#define | SDS_ATMR0 0 |
Direct Sound A to use timer 0. | |
#define | SDS_ATMR1 0x0400 |
Direct Sound A to use timer 1. | |
#define | SDS_ARESET 0x0800 |
Reset FIFO of Direct Sound A. | |
#define | SDS_BR 0x1000 |
Enable Direct Sound B on right. | |
#define | SDS_BL 0x2000 |
Enable Direct Sound B on left. | |
#define | SDS_BTMR0 0 |
Direct Sound B to use timer 0. | |
#define | SDS_BTMR1 0x4000 |
Direct Sound B to use timer 1. | |
#define | SDS_BRESET 0x8000 |
Reset FIFO of Direct Sound B. |
Detailed Description
Bits for REG_SNDDSCNT (aka REG_SOUNDCNT_H).
Generated on Mon Aug 25 17:03:57 2008 for libtonc by
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