[This is preliminary documentation and is subject to change.]
The MaskEmitter type exposes the following members.
Properties
Name | Description | |
---|---|---|
ActiveParticlesCount |
Gets the number of Particles which are currently active.
(Inherited from Emitter.) | |
Budget |
Gets or sets the number of Particles which are available to the Emitter.
(Inherited from Emitter.) | |
Height |
Gets or sets the height.
| |
Initialised |
True if the Emitter object has been initialised, else false.
(Inherited from Emitter.) | |
Mask |
Gets or sets the mask array.
| |
MaskTextureContentPath |
Gets or sets the content path to the mask texture.
| |
Name |
Gets or sets the name of the Emitter.
(Inherited from Emitter.) | |
ReleaseQuantity |
Gets or sets the number of Particles which will be released on each trigger.
(Inherited from Emitter.) | |
Term |
Gets or sets the length of time that released Particles will remain active, in whole and fractional seconds.
(Inherited from Emitter.) | |
Threshold |
Gets or sets the threshold value above which samples in the mask will be used as release points.
| |
Width |
Gets or sets the width.
|