MaximumPointSpriteSize Property

Project Mercury API

[This is preliminary documentation and is subject to change.]

Gets or sets the maximum size of point sprites on the GPU. Increase this value if you find your particles are not scaling correctly.

Namespace:  ProjectMercury.Renderers
Assembly:  ProjectMercury (in ProjectMercury.dll) Version: 3.1.0.0

Syntax

C#
public float MaximumPointSpriteSize { get; set; }
Visual Basic (Declaration)
Public Property MaximumPointSpriteSize As Single
Visual C++
public:
property float MaximumPointSpriteSize {
	float get ();
	void set (float value);
}

See Also